computeOffset

open override fun computeOffset(point: Float): Float

Computes the linear offset of the provided point along this axis relative to its min value. For a linear axis this is offset = (point-min)/(max-min). Values less than 0 or greater than 1 mean the point is before or beyond the range of the axis, respectively. Nonlinear, e.g. log, axes can be implemented with appropriate transformations in this function.